本篇内容主要讲解“Android匿名内存怎么实现”,感兴趣的朋友不妨来看看。本文介绍的方法操作简单快捷,实用性强。下面就让小编来带大家学习“Android匿名内存怎么实现”吧!
Android 匿名内存解析
有了binder机制为什么还需要匿名内存来实现IPC呢?我觉得很大的原因就是binder传输是有大小限制的,不说应用层的限制。在驱动中binder的传输大小被限制在了4M,分享一张图片可能就超过了这个限制。匿名内存的主要解决思路就是通过binder传输文件描述符,使得两个进程都能访问同一个地址来实现共享。
MemoryFile使用
在平常开发中android提供了MemoryFile来实现匿名内存。看下最简单的实现。
Service端
const val GET_ASH_MEMORY = 1000
class MyService : Service() {
val ashData = "AshDemo".toByteArray()
override fun onBind(intent: Intent): IBinder {
return object : Binder() {
override fun onTransact(code: Int, data: Parcel, reply: Parcel?, flags: Int): Boolean {
when(code){
GET_ASH_MEMORY->{//收到客户端请求的时候会烦
val descriptor = createMemoryFile()
reply?.writeParcelable(descriptor, 0)
reply?.writeInt(ashData.size)
return true
}
else->{
return super.onTransact(code, data, reply, flags)
}
}
}
}
}
private fun createMemoryFile(): ParcelFileDescriptor? {
val file = MemoryFile("AshFile", 1024)//创建MemoryFile
val descriptorMethod = file.javaClass.getDeclaredMethod("getFileDescriptor")
val fd=descriptorMethod.invoke(file)//反射拿到fd
file.writeBytes(ashData, 0, 0,ashData.size)//写入字符串
return ParcelFileDescriptor.dup(fd as FileDescriptor?)//返回一个封装的fd
}
}
Server的功能很简单收到GET_ASH_MEMORY请求的时候创建一个MemoryFile,往里写入一个字符串的byte数组,然后将fd和字符长度写入reply中返回给客户端。
Client端
class MainActivity : AppCompatActivity() {
val connect = object :ServiceConnection{
override fun onServiceConnected(name: ComponentName?, service: IBinder?) {
val reply = Parcel.obtain()
val sendData = Parcel.obtain()
service?.transact(GET_ASH_MEMORY, sendData, reply, 0)//传输信号GET_ASH_MEMORY
val pfd = reply.readParcelable<ParcelFileDescriptor>(javaClass.classLoader)
val descriptor = pfd?.fileDescriptor//拿到fd
val size = reply.readInt()//拿到长度
val input = FileInputStream(descriptor)
val bytes = input.readBytes()
val message = String(bytes, 0, size, Charsets.UTF_8)//生成string
Toast.makeText(this@MainActivity,message,Toast.LENGTH_SHORT).show()
}
override fun onServiceDisconnected(name: ComponentName?) {
}
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
findViewById<TextView>(R.id.intent).setOnClickListener {
//启动服务
bindService(Intent(this,MyService::class.java),connect, Context.BIND_AUTO_CREATE)
}
}
}
客户端也很简单,启动服务,发送一个获取MemoryFile的请求,然后通过reply拿到fd和长度,用FileInputStream读取fd中的内容,最后通过toast可以验证这个message已经拿到了。
AshMemory 创建原理
public MemoryFile(String name, int length) throws IOException {
try {
mSharedMemory = SharedMemory.create(name, length);
mMapping = mSharedMemory.mapReadWrite();
} catch (ErrnoException ex) {
ex.rethrowAsIOException();
}
}
MemoryFile就是对SharedMemory的一层封装,具体的工能都是SharedMemory实现的。看SharedMemory的实现。
public static @NonNull SharedMemory create(@Nullable String name, int size)
throws ErrnoException {
if (size <= 0) {
throw new IllegalArgumentException("Size must be greater than zero");
}
return new SharedMemory(nCreate(name, size));
}
private static native FileDescriptor nCreate(String name, int size) throws ErrnoException;
通过一个JNI获得fd,从这里可以推断出java层也只是一个封装,拿到的已经是创建好的fd。
//frameworks/base/core/jni/android_os_SharedMemory.cpp
jobject SharedMemory_nCreate(JNIEnv* env, jobject, jstring jname, jint size) {
const char* name = jname ? env->GetStringUTFChars(jname, nullptr) : nullptr;
int fd = ashmem_create_region(name, size);//创建匿名内存块
int err = fd < 0 ? errno : 0;
if (name) {
env->ReleaseStringUTFChars(jname, name);
}
if (fd < 0) {
jniThrowErrnoException(env, "SharedMemory_create", err);
return nullptr;
}
jobject jifd = jniCreateFileDescriptor(env, fd);//创建java fd返回
if (jifd == nullptr) {
close(fd);
}
return jifd;
}
通过cutils中的ashmem_create_region函数实现的创建
//system/core/libcutils/ashmem-dev.cpp
int ashmem_create_region(const char *name, size_t size)
{
int ret, save_errno;
if (has_memfd_support()) {//老版本兼容用
return memfd_create_region(name ? name : "none", size);
}
int fd = __ashmem_open();//打开Ashmem驱动
if (fd < 0) {
return fd;
}
if (name) {
char buf[ASHMEM_NAME_LEN] = {0};
strlcpy(buf, name, sizeof(buf));
ret = TEMP_FAILURE_RETRY(ioctl(fd, ASHMEM_SET_NAME, buf));//通过ioctl设置名字
if (ret < 0) {
goto error;
}
}
ret = TEMP_FAILURE_RETRY(ioctl(fd, ASHMEM_SET_SIZE, size));//通过ioctl设置大小
if (ret < 0) {
goto error;
}
return fd;
error:
save_errno = errno;
close(fd);
errno = save_errno;
return ret;
}
标准的驱动交互操作
1.open打开驱动
2.通过ioctl与驱动进行交互
下面看下open的流程
static int __ashmem_open()
{
int fd;
pthread_mutex_lock(&__ashmem_lock);
fd = __ashmem_open_locked();
pthread_mutex_unlock(&__ashmem_lock);
return fd;
}
/* logistics of getting file descriptor for ashmem */
static int __ashmem_open_locked()
{
static const std::string ashmem_device_path = get_ashmem_device_path();//拿到Ashmem驱动路径
if (ashmem_device_path.empty()) {
return -1;
}
int fd = TEMP_FAILURE_RETRY(open(ashmem_device_path.c_str(), O_RDWR | O_CLOEXEC));
return fd;
}
回到MemoryFile的构造函数中,拿到了驱动的fd之后调用了mapReadWrite
public @NonNull ByteBuffer mapReadWrite() throws ErrnoException {
return map(OsConstants.PROT_READ | OsConstants.PROT_WRITE, 0, mSize);
}
public @NonNull ByteBuffer map(int prot, int offset, int length) throws ErrnoException {
checkOpen();
validateProt(prot);
if (offset < 0) {
throw new IllegalArgumentException("Offset must be >= 0");
}
if (length <= 0) {
throw new IllegalArgumentException("Length must be > 0");
}
if (offset + length > mSize) {
throw new IllegalArgumentException("offset + length must not exceed getSize()");
}
long address = Os.mmap(0, length, prot, OsConstants.MAP_SHARED, mFileDescriptor, offset);//调用了系统的mmap
boolean readOnly = (prot & OsConstants.PROT_WRITE) == 0;
Runnable unmapper = new Unmapper(address, length, mMemoryRegistration.acquire());
return new DirectByteBuffer(length, address, mFileDescriptor, unmapper, readOnly);
}
到这里就有一个疑问,Linux就有共享内存,android为什么要自己搞一套,只能看下Ashmemory驱动的实现了。
驱动第一步看init和file_operations
static int __init ashmem_init(void)
{
int ret = -ENOMEM;
ashmem_area_cachep = kmem_cache_create("ashmem_area_cache",
sizeof(struct ashmem_area),
0, 0, NULL);//创建
if (!ashmem_area_cachep) {
pr_err("failed to create slab cache
");
goto out;
}
ashmem_range_cachep = kmem_cache_create("ashmem_range_cache",
sizeof(struct ashmem_range),
0, SLAB_RECLAIM_ACCOUNT, NULL);//创建
if (!ashmem_range_cachep) {
pr_err("failed to create slab cache
");
goto out_free1;
}
ret = misc_register(&ashmem_misc);//注册为了一个misc设备
........
return ret;
}
创建了两个内存分配器ashmem_area_cachep和ashmem_range_cachep用于分配ashmem_area和ashmem_range
//common/drivers/staging/android/ashmem.c
static const struct file_operations ashmem_fops = {
.owner = THIS_MODULE,
.open = ashmem_open,
.release = ashmem_release,
.read_iter = ashmem_read_iter,
.llseek = ashmem_llseek,
.mmap = ashmem_mmap,
.unlocked_ioctl = ashmem_ioctl,
#ifdef CONFIG_COMPAT
.compat_ioctl = compat_ashmem_ioctl,
#endif
#ifdef CONFIG_PROC_FS
.show_fdinfo = ashmem_show_fdinfo,
#endif
};
open调用的就是ashmem_open
static int ashmem_open(struct inode *inode, struct file *file)
{
struct ashmem_area *asma;
int ret;
ret = generic_file_open(inode, file);
if (ret)
return ret;
asma = kmem_cache_zalloc(ashmem_area_cachep, GFP_KERNEL);//分配一个ashmem_area
if (!asma)
return -ENOMEM;
INIT_LIST_HEAD(&asma->unpinned_list);//初始化unpinned_list
memcpy(asma->name, ASHMEM_NAME_PREFIX, ASHMEM_NAME_PREFIX_LEN);//初始化一个名字
asma->prot_mask = PROT_MASK;
file->private_data = asma;
return 0;
}
ioctl设置名字和长度调用的就是ashmem_ioctl
static long ashmem_ioctl(struct file *file, unsigned int cmd, unsigned long arg)
{
struct ashmem_area *asma = file->private_data;
long ret = -ENOTTY;
switch (cmd) {
case ASHMEM_SET_NAME:
ret = set_name(asma, (void __user *)arg);
break;
case ASHMEM_SET_SIZE:
ret = -EINVAL;
mutex_lock(&ashmem_mutex);
if (!asma->file) {
ret = 0;
asma->size = (size_t)arg;
}
mutex_unlock(&ashmem_mutex);
break;
}
........
}
实现也都很简单就是改变了一下asma里的值。接下来就是重点mmap了,具体是怎么分配内存的。
static int ashmem_mmap(struct file *file, struct vm_area_struct *vma)
{
static struct file_operations vmfile_fops;
struct ashmem_area *asma = file->private_data;
int ret = 0;
mutex_lock(&ashmem_mutex);
/* user needs to SET_SIZE before mapping */
if (!asma->size) {//判断设置了size
ret = -EINVAL;
goto out;
}
/* requested mapping size larger than object size */
if (vma->vm_end - vma->vm_start > PAGE_ALIGN(asma->size)) {//判断大小是否超过了虚拟内存
ret = -EINVAL;
goto out;
}
/* requested protection bits must match our allowed protection mask */
if ((vma->vm_flags & ~calc_vm_prot_bits(asma->prot_mask, 0)) &
calc_vm_prot_bits(PROT_MASK, 0)) {//权限判断
ret = -EPERM;
goto out;
}
vma->vm_flags &= ~calc_vm_may_flags(~asma->prot_mask);
if (!asma->file) {//是否创建过临时文件,没创建过进入
char *name = ASHMEM_NAME_DEF;
struct file *vmfile;
struct inode *inode;
if (asma->name[ASHMEM_NAME_PREFIX_LEN] != '
以上就是Android匿名内存怎么实现的详细内容,更多关于Android匿名内存怎么实现的资料请关注九品源码其它相关文章!