ThreadPoolExecutor参数如何使用

其他教程   发布日期:2023年08月27日   浏览次数:260

本篇内容主要讲解“ThreadPoolExecutor参数如何使用”,感兴趣的朋友不妨来看看。本文介绍的方法操作简单快捷,实用性强。下面就让小编来带大家学习“ThreadPoolExecutor参数如何使用”吧!

    ThreadPoolExecutor参数说明

    一、ThreadPoolExecutor核心参数说明

    1、corePoolSize:核心线程数

    * 核心线程会一直存活,及时没有任务需要执行

    * 当线程数小于核心线程数时,即使有线程空闲,线程池也会优先创建新线程处理

    * 设置allowCoreThreadTimeout=true(默认false)时,核心线程会超时关闭

    2、queueCapacity:任务队列容量(阻塞队列)

    * 当核心线程数达到最大时,新任务会放在队列中排队等待执行

    3、maxPoolSize:最大线程数

    * 当线程数>=corePoolSize,且任务队列已满时。线程池会创建新线程来处理任务

    * 当线程数=maxPoolSize,且任务队列已满时,线程池会拒绝处理任务而抛出异常

    4、 keepAliveTime:线程空闲时间

    * 当线程空闲时间达到keepAliveTime时,线程会退出,直到线程数量=corePoolSize

    * 如果allowCoreThreadTimeout=true,则会直到线程数量=0

    5、allowCoreThreadTimeout:允许核心线程超时

    6、rejectedExecutionHandler:任务拒绝处理器

    * 两种情况会拒绝处理任务:

    • - 当线程数已经达到maxPoolSize,切队列已满,会拒绝新任务

    • - 当线程池被调用shutdown()后,会等待线程池里的任务执行完毕,再shutdown。如果在调用shutdown()和线程池真正shutdown之间提交任务,会拒绝新任务

    * 线程池会调用rejectedExecutionHandler来处理这个任务。如果没有设置默认是AbortPolicy,会抛出异常

    * ThreadPoolExecutor类有几个内部实现类来处理这类情况:

    • -

      AbortPolicy
      丢弃任务,抛运行时异常
    • -

      CallerRunsPolicy
      执行任务
    • -

      DiscardPolicy
      忽视,什么都不会发生
    • -

      DiscardOldestPolicy
      从队列中踢出最先进入队列(最后一个执行)的任务

    * 实现RejectedExecutionHandler接口,可自定义处理器

    二、ThreadPoolExecutor执行顺序

    线程池按以下行为执行任务

    1. 当线程数小于核心线程数时,创建线程。

    2. 当线程数大于等于核心线程数,且任务队列未满时,将任务放入任务队列。

    3. 当线程数大于等于核心线程数,且任务队列已满

    • -1 若线程数小于最大线程数,创建线程

    • -2 若线程数等于最大线程数,抛出异常,拒绝任务

    三、ThreadPoolExecutor如何设置参数

    1、默认值

    * corePoolSize=1 * queueCapacity=Integer.MAX_VALUE * maxPoolSize=Integer.MAX_VALUE * keepAliveTime=60s * allowCoreThreadTimeout=false * rejectedExecutionHandler=AbortPolicy()

    2、如何来设置

    * 需要根据几个值来决定

    • -

      tasks
      :每秒的任务数,假设为1000
    • -

      taskcost
      :每个任务花费时间,假设为0.1s
    • -

      responsetime
      :系统允许容忍的最大响应时间,假设为1s

    * 做几个计算

    - corePoolSize = 每秒需要多少个线程处理?

    * 一颗CPU核心同一时刻只能执行一个线程,然后操作系统切换上下文,核心开始执行另一个线程的代码,以此类推,超过cpu核心数,就会放入队列,如果队列也满了,就另起一个新的线程执行,所有推荐:corePoolSize = ((cpu核心数 * 2) + 有效磁盘数),java可以使用Runtime.getRuntime().availableProcessors()获取cpu核心数

    - queueCapacity = (coreSizePool/taskcost)*responsetime

    * 计算可得 queueCapacity = corePoolSize/0.1*1。意思是队列里的线程可以等待1s,超过了的需要新开线程来执行

    * 切记不能设置为Integer.MAX_VALUE,这样队列会很大,线程数只会保持在corePoolSize大小,当任务陡增时,不能新开线程来执行,响应时间会随之陡增。

    - maxPoolSize = (max(tasks)- queueCapacity)/(1/taskcost)

    * 计算可得 maxPoolSize = (1000-corePoolSize)/10,即(每秒并发数-corePoolSize大小) / 10

    * (最大任务数-队列容量)/每个线程每秒处理能力 = 最大线程数

    • - rejectedExecutionHandler:根据具体情况来决定,任务不重要可丢弃,任务重要则要利用一些缓冲机制来处理

    • - keepAliveTime和allowCoreThreadTimeout采用默认通常能满足

    ThreadPoolExecutor参数allowCoreThreadTimeOut

    ThreadPoolExecutor的执行流程有一点可能被吐槽过,就是只有缓存队列已经满了的时候才会使用到maxPoolSize创建新的线程.也就是说如果corePoolSize设为0的时候,要等到队列满了,才会创建线程去执行任务

    之前有被问到,希望没有任务的时候线程池里的线程可以停掉。可能对性能和资源有过考虑的人都会想到这个问题吧

    今天看JDK源码的时候发现了ThreadPoolExecutor在1.6的时候已经支持了

    allowCoreThreadTimeOut参数就是为此设计的

        /**
         * Sets the policy governing whether core threads may time out and
         * terminate if no tasks arrive within the keep-alive time, being
         * replaced if needed when new tasks arrive. When false, core
         * threads are never terminated due to lack of incoming
         * tasks. When true, the same keep-alive policy applying to
         * non-core threads applies also to core threads. To avoid
         * continual thread replacement, the keep-alive time must be
         * greater than zero when setting {@code true}. This method
         * should in general be called before the pool is actively used.
         *
         * @param value {@code true} if should time out, else {@code false}
         * @throws IllegalArgumentException if value is {@code true}
         *         and the current keep-alive time is not greater than zero
         *
         * @since 1.6
         */
        public void allowCoreThreadTimeOut(boolean value) {
            if (value && keepAliveTime <= 0)
                throw new IllegalArgumentException("Core threads must have nonzero keep alive times");
            if (value != allowCoreThreadTimeOut) {
                allowCoreThreadTimeOut = value;
                if (value)
                    interruptIdleWorkers();
            }
        }

    在ThreadPoolExecutor构造函数的注释上也有明确说明:corePoolSize 的数量会一直保持,即使这些线程是空闲的,除非设置了allowCoreThreadTimeOut

    /**
         * Creates a new {@code ThreadPoolExecutor} with the given initial
         * parameters and default thread factory and rejected execution handler.
         * It may be more convenient to use one of the {@link Executors} factory
         * methods instead of this general purpose constructor.
         *
         * @param corePoolSize the number of threads to keep in the pool, even
         *        if they are idle, unless {@code allowCoreThreadTimeOut} is set
         * @param maximumPoolSize the maximum number of threads to allow in the
         *        pool
         * @param keepAliveTime when the number of threads is greater than
         *        the core, this is the maximum time that excess idle threads
         *        will wait for new tasks before terminating.
         * @param unit the time unit for the {@code keepAliveTime} argument
         * @param workQueue the queue to use for holding tasks before they are
         *        executed.  This queue will hold only the {@code Runnable}
         *        tasks submitted by the {@code execute} method.
         * @throws IllegalArgumentException if one of the following holds:<br>
         *         {@code corePoolSize < 0}<br>
         *         {@code keepAliveTime < 0}<br>
         *         {@code maximumPoolSize <= 0}<br>
         *         {@code maximumPoolSize < corePoolSize}
         * @throws NullPointerException if {@code workQueue} is null
         */
        public ThreadPoolExecutor(int corePoolSize,
                                  int maximumPoolSize,
                                  long keepAliveTime,
                                  TimeUnit unit,
                                  BlockingQueue<Runnable> workQueue) {
            this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
                 Executors.defaultThreadFactory(), defaultHandler);
        }

    当然,在Executors的静态工厂里面的newCachedThreadPool提供了另外一种思路

    coreSize为0
    SynchronousQueue最多只能有一个任务在队列里面

    也就是说这个线程池的任务会被立即分配一个线程去处理,如果没有空闲的线程会立即创建线程。

    在空闲的时候,线程数量会减少直至为0,这一点倒是满足了要求。可是队列中最多只会缓存一个任务,当任务的处理速度慢于任务进入线程池的速度时,线程数量就会不断膨胀。如果maxPoolSize设置成一个比较小的数字时,可能就会有大量任务被拒绝策略处理。

    所以正如注释中所说,newCachedThreadPool只适合于任务处理速度很快的场景下。比如做一些计算,不需要依赖其它服务

    /**
         * Creates a thread pool that creates new threads as needed, but
         * will reuse previously constructed threads when they are
         * available.  These pools will typically improve the performance
         * of programs that execute many short-lived asynchronous tasks.
         * Calls to {@code execute} will reuse previously constructed
         * threads if available. If no existing thread is available, a new
         * thread will be created and added to the pool. Threads that have
         * not been used for sixty seconds are terminated and removed from
         * the cache. Thus, a pool that remains idle for long enough will
         * not consume any resources. Note that pools with similar
         * properties but different details (for example, timeout parameters)
         * may be created using {@link ThreadPoolExecutor} constructors.
         *
         * @return the newly created thread pool
         */
        public static ExecutorService newCachedThreadPool() {
            return new ThreadPoolExecutor(0, Integer.MAX_VALUE,
                                          60L, TimeUnit.SECONDS,
                                          new SynchronousQueue<Runnable>());

    以上就是ThreadPoolExecutor参数如何使用的详细内容,更多关于ThreadPoolExecutor参数如何使用的资料请关注九品源码其它相关文章!